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Foundations of Game Engine Development, Volume 1: Mathematics

Foundations of Game Engine Development, Volume 1: Mathematics

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The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc., fits into a larger picture. Includes exercises.
ASIN: B09M5B6NML
VSKU: LFV.B09M5B6NML.VG
Condition: Very Good
Author/Artist:Lengyel, Eric
Binding: Hardcover
Note: Any images shown are stock photographs and product may differ from what is shown.
Condition Notes: Book is in very good condition. Clean with little to no signs of wear or markings highlights.
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